Development of the game for PSVita continues.
As the target is to have the game running at 60fps on PSVita, every delay in processing on the restricted hardware is critical and needs to be optimised.
Current efforts are around the display of the HUD (score, time, names etc.,) as this is static and takes quite a bit of processing time. Reducing this and keeping the HUD standard is proving troublesome and attempts multiple display methods have not provided the required savings. Efforts continue and new methods attempted regularly.
NA release: The NA release of the game has no specified date as yet but will be in conjunction with the Vita release.
Source: Dino Dini Twitch http://twitch.tv/dndn1011